Hello Pilot!

Our team at R8 Games are incredibly happy with the feedback coming in from the community of racers playing PACER. Even so, our team are continuing to improve the game based on all the helpful feedback being sent our way across Discord and social media channels.

Here’s a run down at our latest improvements via Patch 1.04 for PlayStation 4 and PC.

Patch 1.04 Change List

CAMPAIGN:

{Crash/PS4} – Fixed an issue where the video track previews could cause a crash on the campaign select menu after completing an event.
{Crash} – Fixed an issue that would cause the Dragon Endurance race to crash if the user restarts the event.
{Fixed} – Galaxy – 6. Stay Hidden – Fixed an issue that prevented the user from correctly using the cloak in both of the weapon slots during the race.
{Fixed} – Galaxy – 6. Stay Hidden – Fixed an issue that stopped the time brackets from being displayed during the race.
{Fixed} – Midas / DragonStars – Fixed an issue where the craft cosmetics were not unlocking correctly at the end of the campaigns.
{Fixed} – DragonStars – Removed the ‘Dragon Resilience’ event from the team goals for the campaign.
{Fixed} – Team goals for Midas and Lions teams has been fixed so that they are now fully progress-able.
{Fixed} – Removed the Team info button when the user hasn’t signed for a team in the UI.
{Fixed} – Fixed an issue that prevented ‘The 1%’ trophy from being awarded after all golds have been obtained.
{Fixed} – Laika Kosmodrom – Fixed an issue that caused slowdown in the ‘Thread the Needle’ event on Base consoles.
{Fixed} – Campaign – Rebalanced some of the team goals so overly difficult missions for the goals are no longer needed (a further update on the team goals will be coming in the next patch).
{Fixed} – Addressed an issue where in some of the events the title would incorrectly give the user a gold medal when they hadn’t completed the requirements.

The levels affected were:
* Garuda – Gauss Cannon Only
* Gagarin – Thread the Needle
* Galaxy – Airbrake Steering
* Galaxy – Stay Hidden
* Lions – Explosive
* Dragonstar – Navigational Testing

GENERAL:

{Crash/PS4} – UI track preview videos and in-game trackside videos have been disabled on the PlayStation build pending a permanent fix.
{Crash/PS4} – Fixed an additional crash in the track select menu.
{Crash} – Fixed a crash that would occur with the nano-rocket detonating at odd times.
{Fixed} – Fixed an issue where Ram Damage was not being tracked correctly, preventing ‘Full Metal Contact’ achievement / Trophy.
{Fixed} – Fixed an issue where restarting a race would allow the L1/R1 (LB/RB) to switch the music track.
{Fixed} – Tracks – Freeway – Fixed an issue where some AI would consistently fail a jump during a races.
{Fixed} – Music – Increased the number of audio channels from 32 to 64 on all systems.
{Fixed} – Music – Rebalanced some the music in the game to give a cleaner audio experience (Note further audio rebalancing still to be done)
(Fixed) – Fixed an issue that inverted some of the stat values in the cards in the garage – (Looking at you Heavy Ailerons).
{Fixed} – Updated an accredited name in the Kickstarter list.
{PC} – Fixed an issue where Gauss Cannon kills didn’t trigger the ‘Salt & Peppered’ Steam Achievement.
{PC} – Fixed an issue where Nano Rocket Kills didn’t trigger the ‘I’m a Rocket Man’ Steam Achievement.
{PC} – Fixed an issue where Mine kills didn’t trigger the ‘Mined Craft’ Steam Achievement.

MULTI-PLAYER:

{Crash} – Fixed an issue on PlayStation builds, where rolling over multiplayer races could cause a crash.
{Crash} – Fixed an issue that could cause a crash when entering an event.
{Crash} – Fixed a crash that could be caused if the user entered a lobby as a spectator and allowed the game to roll over.
{Crash} – Fixed an issue where the incorrect track video on voting lobbies could cause a crash on some systems.
{Fixed} – Storm mode now has a weapon and collision toggle in multiplayer races.
{PS4} – Fixed an issue where the users avatar was not displaying when joining a lobby as a spectator.

NEW FEATURES:

{QOL} – PC – Video – Optimised the ‘Shadows’ option for Ultra settings, to prevent a large drop in framerate on RTX cards.
{QOL} – Added support for key and joypad rebindings for all in-game buttons in the Settings menu.
(QOL) – Added a warning message on Speed lap / Endurance events that the race is still in progress.
{QOL} – Clear team goal definitions have been added to the Campaign select and the team info Screens.

KNOWN ISSUES:

* Massive collision events in a race can cause a performance drop (e.g. when 5 or more craft all collide with the track walls at the same time)
– This issue is the cause of the random frame drop as can be seen when AI collide with the track walls on some tracks.
– This issue is more prominent when all users are on the screen at the same time

* If the user joins a lobby having been a spectator, they will be kicked with an NE003 error message when starting their second race.
– This issue isn’t present if the user joins the lobby normally.
– To avoid this issue, back out and re-join the lobby once the race you are spectating has ended.

* New Speed lap / Endurance warning message will incorrectly display for a moment at the end of a multiplayer event.

* Due to the rebalancing of the team goals, it is possible to get a (6/5) for some team campaigns on the overview.
– Unlocks will be awarded to the user at 5 completions.
– This is being addressed in the next patch where improved end user tracking of the goals is being added.